Game
Rivals of Aether
2017-03-28
Dan Fornace
Everyone 10+
3.8
114 ratings
4h
Avg. Playtime
Available on
PC
Xbox One
Nintendo Switch
About
Rivals of Aether is a platform fighting game developed and published by Dan Fornace in 2014. The game takes heavy inspiration from the founder series of its genre, Super Smash Bros., and specifically its second entry, Super Smash Bros. Melee. Dan Fornace describes himself as a long-time fan of the Smash Bros. series, being the developer of the 2010 'de-make' fangame Super Smash Land. Like in Smash Bros., instead of a traditional fighting game arena, a game of Rivals of Aether takes place on a stage that could be compared to a platform game level. Instead of a health bar, damage is represented by a percentage. The higher the percentage, the further a player will be knocked back when hit. The goal of the game is to knock other players out of the screen using a varied moveset. Two to four players can take part in the same game, in …
Developer
Dan Fornace
Publisher
Dan Fornace